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Event Horizon Forum Index » Plug ideas » .bundle
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Wed Oct 05, 2005 4:35 am    Post subject: .bundle
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How do I open ".bundle" files? I want to look at cap hectors plug for example in creating a plug in. Can there be more specific instructions to tell me how I can create plug ins? (like what software I need etc. A tutorial for a very simple plug, like a new weapon or something)
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Wed Oct 05, 2005 6:12 pm    Post subject:
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I'm not sure, but I'm assuming it's just a text file. Just APPLE+I the file and make it open with Simple Text or something.

-Mogul
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Wed Oct 05, 2005 7:14 pm    Post subject:
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Actually, a .bundle is a folder, much like applications are special folder with a .app extension. You can right (control) click on it and say "Show Package Contents", which opens it in a Finder window.

A slightly out-of-date plugin development guide is available here: http://www.viscerallogic.com/event_horizon/Plugin%20Guide.html

Most of those entries are still around, and new ones I think are mostly fairly obvious.
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Thu Oct 06, 2005 12:28 am    Post subject:
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How could I've missed that? Normally, when I join some freeware/open source project, is open its app, then check the contents to see how it 'basically' works.... Probably because I thought .bundle was a document though....
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