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Event Horizon Forum Index » Engine Suggestions » Planets
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Wed Feb 02, 2005 8:06 am    Post subject: Planets
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I already said what I wanted to say about asthetic upgrades near the end of the first thread I posted. I just want to post a prelim (there's that word again) idea of the kind of look for planets I was talking about. Look here on my site. I think it would look cool to look like that only with more doo-dads like water, ice, meteor belts, etc.


I'm in a rush to so I'll talk more tomorrow.

-Mogul

P.S. Let me know if this is where this post goes.
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Wed Feb 02, 2005 4:32 pm    Post subject:
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Do you mean applying a texture that looks bumpy, or having actual bumps in the planet? Because I just use a sphere for all the planets. You can make the texture itself as detailed and aesthetic as you like. But I don't think adding actual bumps would work that well. For one thing, a mountain would have to be humongous to really make even a small bump when seen from outer space.

I should probably make the asteroids irregularly shaped, though. And I'm thinking it might be fairly simply to add rings to the planets. But that's probably about it.
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Wed Feb 02, 2005 9:13 pm    Post subject:
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1) I know a mountain which would be extremely noticable from space would be humungous, but it would still look cool. Cool
2) sorry about not being specific; I meant a bump-map, a balck and white texture applied to the surface to react to lighting like it had dimension but doesn't really.
3) You can see how bump/atmospheric effects can add to the coolness of a plaent here. This is the tutorial showing how to make this planet.

-Mogul
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Thu Feb 03, 2005 4:38 am    Post subject:
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Ah, right. I'm not sure what I'm doing right now supports that, but I guess it is a possibility for the future. But it seems to me that the planet texture itself ought to be able to pretty much take care of that.
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Thu Feb 03, 2005 5:11 am    Post subject:
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Maybe for mountains, but you will still need a specular map so that land will look like dirt (and not shine) and water will reflect.

-Mogul
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