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Blender and The GIMP Help
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Mike73x



Joined: 12 Jul 2004
Posts: 71
Location: Perth, Australia

 Post Posted: Sat Mar 26, 2005 1:46 pm    Post subject:
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Obviously he's a hyper-evolved octupus. I suspected it all along, actually. Very Happy
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Sat Mar 26, 2005 6:59 pm    Post subject:
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LOL. With fingers!
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Sun Mar 27, 2005 2:50 am    Post subject:
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Well, then obviously my title should be "Talented Octopus With Fingers" or just "Talented Octopus"! Laughing Hey, even in Greek "Talentid Oktopas"! I have way to much time on my tentacles.

edit {
"Talentid Oktopas Mazi Dachtylo," means, "Talented Octopus With Finger" (couldn't find plural for finger).
}

-Mogul
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Tue Apr 12, 2005 12:44 am    Post subject:
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Well, now I'm confused, I looked up talented on Dictionary.com, and it says that the greek root is talanton. I'm spending way too much time on this, but now it's piqued my interest. LOL Laughing

-Mogul
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Thu Oct 06, 2005 12:33 am    Post subject:
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How's the tutorial going? :p
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Thu Oct 06, 2005 2:15 am    Post subject:
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Man, I forgot alllll about that thing. I have nooooo time right now. It'll happen though, I have all the pics (I think), but I'll probably re-do it (I'm pciky).

-Mogul
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Thu Oct 06, 2005 2:18 am    Post subject:
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.... Can you send me a copy of your blender file so I can have a look myself? I learn best by example... Smile
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Thu Oct 06, 2005 2:40 am    Post subject:
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2 probs: (1) I have dial-up (2)it's on my 80 Gig HD on my other computer not hooked up.

Sorry,
-Mogu

P.S. I know I'm always shying away from showing stuff, but it just happens to not be available!l
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Thu Oct 06, 2005 2:42 am    Post subject:
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5mb-dialup=20minutes only... Sad Oh well.... Can you point me to some tutorials?
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Thu Oct 06, 2005 2:45 am    Post subject:
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http://en.wikibooks.org/wiki/Blender_3D

and the endless tutorials on the blender website. Dont' forget the vid tuts there too.

-Mogul
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Fri Oct 07, 2005 3:38 am    Post subject:
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Can you make hexagonal prisms easily in Blender? In wing, I wasn't able to find how to do it (too simple)... I can't find it in Blender (too complex) either...
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Fri Oct 07, 2005 5:24 am    Post subject:
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I'm not quite sure what you're asking, but I think I do. What I would do is to make a hexagon by going into edit mode with the default cube, hit A to select all, delete all the verts, CTRL+LMB a six sided whosey, and duplicate it for each side. Then, I'd put the sides in the approximate shape (rot, move, scale), move the verts as close together as possible (between edges, on the seams), and finally I'd set RemDoubl to 0.001, hit A again, and click on RemDoubl. I have a pic of where RemDoubl is located (it's in the Editing menu).



-Mogul

P.S. I'll take a couple of pics of me stepping through the process I just described. It sounds complicated, but it's really quite simple.
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appleide



Joined: 04 Oct 2005
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Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Fri Oct 07, 2005 6:58 am    Post subject:
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Confused
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