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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Sun Apr 18, 2004 11:54 pm    Post subject: Bugs Thread
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Here is the place to post bugs; here goes.
- crashes when I edit money.
- crashes when I click cargo on helpless ship.
- I can board ships even after they'd blown up; kinda weird Confused
- ships appear to be half the size of planets; and appear to enter them, or just bounce off.
- on overhead view (caps-lock) There is no ship Confused

That's it for now!!! Very Happy
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Mon Apr 19, 2004 12:16 am    Post subject:
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- crashes when I edit money.
When you say "edit money", do you mean in your player file?

- crashes when I click cargo on helpless ship.
The cargo crashing thing should have been fixed in 0.4.10, is that what you're using now?

- I can board ships even after they'd blown up; kinda weird
Are the blown-up ships that you're boarding actually gone, or just in the process of blowing up?

- ships appear to be half the size of planets; and appear to enter them, or just bounce off.
Extreme realism wouldn't be too fun. Either planets would be really humongous or ships would be tiny. And when the ships look like they're entering a planet, they're landing. When they bounce off, well, the planet just got it the way and, yup, they bounce off Very Happy
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Cap'n Hector



Joined: 17 Apr 2004
Posts: 85
Location: CA

 Post Posted: Mon Apr 19, 2004 5:34 am    Post subject:
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Paul wrote:
Extreme realism wouldn't be too fun. Either planets would be really humongous or ships would be tiny. And when the ships look like they're entering a planet, they're landing. When they bounce off, well, the planet just got it the way and, yup, they bounce off Very Happy


But I wanna see huge explosions when ships run into planets! Twisted Evil
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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Mon Apr 19, 2004 12:36 pm    Post subject:
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That would be nice. In Battle, if they get out of control, anything they run into blows up, except for planets.
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Paul



Joined: 17 Apr 2004
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Location: Chicago

 Post Posted: Mon Apr 19, 2004 2:26 pm    Post subject:
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I could add damage from collisions. Of course, then I'd need to update the AI so they try to avoid collisions, but I should probably do that, anyway Laughing
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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Mon Apr 19, 2004 2:53 pm    Post subject:
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Yes, but a plot would probably be better to implement at the moment.
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Cap'n Hector



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 Post Posted: Mon Apr 19, 2004 3:13 pm    Post subject:
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Paul wrote:
I could add damage from collisions. Of course, then I'd need to update the AI so they try to avoid collisions, but I should probably do that, anyway Laughing


I was kidding aboveā€¦having collision damage would be very annoying in the 2D plane we use now.
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Thu May 20, 2004 3:33 pm    Post subject:
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I've recently discovered a problem, but since it affects earlier versions of Event Horizon that I know used to work, I think it may just be that I am currently running 10.2.4 instead of 10.2.8. Anyway, if I attack an Agamemnon, it turns red and then the whole app freezes, and I can't even force quit (I have to pull the plug!).

If you could confirm that this either happens or doesn't happen, I'd appreciate it.
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Gwynoid



Joined: 17 Apr 2004
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 Post Posted: Thu May 20, 2004 7:02 pm    Post subject:
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Doesn't happen. 10.3.3
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